Dec 23, 2007, 10:38 PM // 22:38
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#181
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by Awesome Nuke
Exemple : You're in your Guild Hall, you want to travel to Henge of Denravi.
-Press M
-Click on the Boat, then select Lion's Arch (or it could be written "Continent of Tyria")
-Map of Battle Isles fades out
-Map of Continent of Tyria fades in
-You double click Henge of Denravi
-Voila
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/signed
.....
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Dec 24, 2007, 12:04 AM // 00:04
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#182
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Banned
Join Date: Oct 2007
Guild: LLJK
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Quote:
Originally Posted by Shayne Hawke
/signed
.....
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i would love it if it worked like that.....
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Jan 02, 2008, 07:21 PM // 19:21
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#183
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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There is no need for more or new icons. The already existing ones can be used.
Click the boat, select 'Tyria', Tyria is shown, focused in the shouthern part .
You are in Elona, Click the Vortex, The Torment is show.
You are in Factions, Click the Asura gate, Tyria is Shown, focused in the northern part.
Done, easy as a pie.
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Jan 02, 2008, 09:57 PM // 21:57
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#184
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Lion's Arch Merchant
Join Date: Apr 2007
Profession: E/Me
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/signed
I would love to see this.
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Feb 27, 2008, 11:28 PM // 23:28
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#185
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Lion's Arch Merchant
Join Date: Nov 2006
Location: ign: Cytherea of Athens
Guild: We Made Mallyx Tap [Out]
Profession: R/
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Quote:
Originally Posted by Awesome Nuke
Here's how the current travelling between 'maps' works (maps being Cantha, Tyria and PvP isles)
You choose the port city to where you want to travel, then map. After that, you map to another destination.
If I'm in Market Place (Cantha) and want to get to Ascalon City (Tyria), that makes 2 loadings, which isnt efficient IMO.
What I'm suggesting is to make it so when you select a port city, then the map for that port city fades in or whatever, then you can select what outpost you'd like to travel to.
Exemple : You're in your Guild Hall, you want to travel to Henge of Denravi.
-Press M
-Click on the Boat, then select Lion's Arch (or it could be written "Continent of Tyria")
-Map of Battle Isles fades out
-Map of Continent of Tyria fades in
-You double click Henge of Denravi
-Voila
Would be much more efficient this way and we would save a load time (people with fast computers dont mind this, but people with lower end machines might end up saving 30+ seconds per travel.)
Hope I made this clear Quite simple to implement and so much more efficient way of Travelling between continents.
Thanks!
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that is exatlcy what i have been dieing for... its even worse with NF now...
imagine this:
u have 500 ram
ur in Droknar's Fordge.
You want to go to Abbadons Gate.
just to get there, u need to:
open map
map to nightfall
wait 3 minutes to load (remember, 500 ram)
open map again
map to the vortex
wait another 3 or so minutes
open map AGAIN
map to Abbadons Gate
wait 3 minutes to load
IF WE HAD INSTANT TRAVEL:
Open Map
Click "Contenitent of Elona" or W/E
Click "Vortex"
(oh btw, idea for vortex:when u click it, it fades into/out of realm of torment)
Click "Abbadons Gate"
and ur done
/signed to auto travel FTW
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Feb 27, 2008, 11:36 PM // 23:36
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#186
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Lion's Arch Merchant
Join Date: Jun 2007
Profession: W/Mo
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i mean it is a little annoying, but it beats overloading to random parts. "Shoot i meant Realm of Torment, not Maguma Jungle!"
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Feb 27, 2008, 11:40 PM // 23:40
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#187
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Lion's Arch Merchant
Join Date: Nov 2006
Location: ign: Cytherea of Athens
Guild: We Made Mallyx Tap [Out]
Profession: R/
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Quote:
Originally Posted by U Wanna Die
i mean it is a little annoying, but it beats overloading to random parts. "Shoot i meant Realm of Torment, not Maguma Jungle!"
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im sorry i dont get it...how do u click realm of torment.. which is in elona.. and top of the map
with muguma jungle (which is an area, u cant port to "the muguma jungle")...which is in tyria, on the far left middle...
i just dont get ur post...
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Feb 27, 2008, 11:58 PM // 23:58
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#188
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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The only reason I can think against this is map icons being loaded when you travel to a certain region.
So if you clicked to travel to Elona from Tyria you'll se Tyrian icons there.
But I doubt anyone caring about that or it being hard to fix.
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Feb 28, 2008, 12:06 AM // 00:06
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#189
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by greenreaper3
wait 3 minutes to load (remember, 500 ram)
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I am assuming by "500" you mean "512 Megabytes" since 500 would be very hard to get. I personally have a Gig (1024 megs, for everyone that doesn't know) and my load times are only at about 7 seconds, albiet, I am running on cable, but a friend of mine with dial-up runs at about 45 seconds per load with 1 gb.
Point of my post: 3 minutes is very unreasonable. Only with dial-up and 256mb of ram, you might have 3 minutes of load time, if it's your first load ever.
Real point of my post: Please don't exaggerate.
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Feb 28, 2008, 12:09 AM // 00:09
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#190
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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I have 512 and sometimes I get more than 2 minutes.
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Feb 28, 2008, 12:12 AM // 00:12
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#191
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Lion's Arch Merchant
Join Date: Nov 2006
Location: ign: Cytherea of Athens
Guild: We Made Mallyx Tap [Out]
Profession: R/
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Quote:
Originally Posted by MithranArkanere
The only reason I can think against this is map icons being loaded when you travel to a certain region.
So if you clicked to travel to Elona from Tyria you'll se Tyrian icons there.
But I doubt anyone caring about that or it being hard to fix.
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it would probally just fade out, when u click travel to elona, then fade back in with a nightfall map...
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Feb 28, 2008, 12:21 AM // 00:21
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#193
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Lion's Arch Merchant
Join Date: Nov 2006
Location: ign: Cytherea of Athens
Guild: We Made Mallyx Tap [Out]
Profession: R/
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Quote:
Originally Posted by quickmonty
not needed
/notsigned
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why not? just cause u might have 2 gigs of ram, and load in half a second, others dont... some have dial up + 100 year old computer + 512 ram... and think of all that load?
it is needed ><
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Feb 28, 2008, 12:23 AM // 00:23
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#194
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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Quote:
Originally Posted by quickmonty
not needed
/notsigned
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Needed.
Having to go from Doomlore-Kamadan-Vortex-Gate of Anguish and waiting for all those load times is something that just doesn't need to be like that, and could easily be remedied.
By the way, nice thread necromancy, Milthran.
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Feb 28, 2008, 12:26 AM // 00:26
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#195
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Ancient Windbreaker
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Quote:
Originally Posted by greenreaper3
why not? just cause u might have 2 gigs of ram, and load in half a second, others dont... some have dial up + 100 year old computer + 512 ram... and think of all that load?
it is needed ><
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sorry ... still
/notsigned
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Feb 28, 2008, 01:59 AM // 01:59
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#196
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Krytan Explorer
Join Date: Sep 2007
Profession: Mo/N
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definitely /signed it's a pain in the ass to go from LA to DoA, first go to Kamadan then to portal then to DoA, it's just very inefficient.
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Feb 28, 2008, 06:08 AM // 06:08
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#198
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Banned
Join Date: Oct 2007
Guild: LLJK
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another thought about this i had was what if there a tab in the hero's panel that said "travel" and then it would have 4 drop down menus "Tryia" "Cantha" "Elona" "Battle Is" so you pull down a menu and pick a town/arena the only place that wouldn't have this or would have a scaled down version would be pre.
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Feb 28, 2008, 09:39 AM // 09:39
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#199
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Wilds Pathfinder
Join Date: Nov 2006
Location: Hellsace
Guild: F*ck Yeah Ion Cannons [dBal]
Profession: W/
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/signed too
I might just not have an überpc but it takes some times to load the big cities : 30 secondes to 1 minutes or more depending on the number of people in the city. Quite annoying.
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Feb 28, 2008, 09:44 AM // 09:44
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#200
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Krytan Explorer
Join Date: Jul 2006
Profession: W/
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/signed really good idea!
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